Start with the missing chapter

Act 2’s collectible distribution[1]
  1. 5

    Bravo Squad

    Bridge approach and control rooms.

  2. 27

    Hold the Line

    City district, apartments, bank and optional routes.

  3. 5

    No Gear Left Behind

    Tunnel, statue plaza and courthouse.

  4. 0 → 1

    Flyboys → Overrun

    No Flyboys pickups; finish with the hangar datapad.

Treat the Hold the Line tables as area checklists, not an optimized travel order. Some buildings become accessible only after story or secondary objectives. Match the item name before trying to reach a sound cue through a locked route.

The location lists are cross-checked against Gameswelt, The Nerd Stash and Gamer Social Club’s published gameplay coverage. Names vary slightly between guides; the landmarks distinguish the pickup. These tables cover standard collectibles, not every Hard Case or Supply Cache.[1][2][3]

Chapter 1 — Bravo Squad · 5 collectibles

0 / 5 completed

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Bridge route[1]
DoneItemLandmark
COG Helmet With Bullet HoleOpening: behind the destroyed bus.
Sniper GogglesFirst bridge control room: left corridor.
Bridge Worker’s Lunch KitLower bridge gantry: ladder dead end.
Trashball RUSH MagazineSecond control room: cabinet.
Medic’s First Aid KitAfter Heavy Boomers: downstairs truck.

Chapter 2 — Hold the Line · 27 collectibles

0 / 9 completed

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First stops: garages, fuel station and apartments[2][3]
DoneItemLandmark
Cinema Filmatica MagazineCar-dealership garage.
A Letter HomeTrapped Family: Last Dollar back room.
Trashies Cereal BoxFuel-station store counter.
Kalona PostcardStation exit: alley’s stone bench.
Foreman’s DatapadConstruction site: ground floor, rear.
Vandalized Salvaging PosterMajor Burger’s back wall, near fuel station.
COG Tags — Private Liz WaxmanApartment window exit: scaffolding.
Emgazi Blitz Display CaseSame apartment: upper bedroom.
Birthday Card with Toy LancerBank car park exit: riverside bench.
0 / 9 completed

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City center and warehouse district[1]
DoneItemLandmark
Kalona Metro Fare NoticeSouth-bank Metro ticket machines.
Tales of the Tyran Night Story BookApartment SOS: phone table.
Major Burger BoxSouthern Major Burger kitchen.
COG Tags — Specialist Brendan O’ConnellAlley near Allfather muster point.
COG Tags — Master Sergeant Mark AvamorWestern warehouse loading bay.
Caricature of Colonel Elias TrenchLamppost on bridge above Arnold’s tags.
COG Tags — Specialist Arnold ImhatipUnder warehouse-district bridge.
Timgad Refinery Recruitment PosterNorthern warehouse hotel lobby.
Re: Vibration ComplaintsSmall hotel south of warehouses: door.
0 / 9 completed

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Bank, shelters and story-dependent stops[2][3]
DoneItemLandmark
Photograph and Harmonica from Mags’ ApartmentFind Mags’ Meds: story cinematic.
War Savings BondBank of Tyrus vault.
COG Tags — Specialist Jada ClemmonsGrind Coffee: behind counter.
Pendulum Wars Victory FlagNewsstand beside crashed ambulance.
Child’s Monster DrawingsStore near Monroe Library: security room.
Holiday PhotosBehind diner, near Shelter 09.
Muster Point InstructionsBloodied fountain courtyard: wall.
COG Tags — Sergeant Elijah AdamsLone Wolf: hotel elevator-shaft top.
Portrait of Chairman Tomas DalyellKalona Hotel lobby, near stairs.

Mags’ apartment item and the vault depend on story access. Elijah Adams’ tags require the Lone Wolf route. Finish those prerequisites before treating an inaccessible building as a missing pickup bug.

Chapter 3 — No Gear Left Behind · 5 collectibles

0 / 5 completed

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Tunnel to courthouse[1][3]
DoneItemLandmark
COG Tags — Private Sal HarknissPost-Impaler tunnel: body.
COG Tags — Private Siv StricklandSame tunnel area: body by van.
Bloodied SpikeBefore golden statue: street corpse.
Ink-Covered WrenchStatue plaza: bench.
COG Tags — Lieutenant Jane HawkinsAfter Captain Grey: courthouse bodies.

The Nerd Stash’s Chapter 3 heading says two, but the five item sections and the other published routes agree on five. Check the five named entries rather than using that heading as the chapter total.[1][2]

Chapter 4 — Flyboys · 0 / Chapter 5 — Overrun · 1

0 / 1 completed

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Final Act 2 pickup[1][2]
DoneChapterItemLandmark
OverrunPoint Fairlight Hangar Data PadHangar’s left side: yellow crate near Supply Cache.

Check the 5 / 27 / 5 / 0 / 1 split before moving on. Continue with Act 3’s 36 locations or return to the campaign completion overview.

Sources & further reading

  1. Act 2 collectible walkthrough (German)Gameswelt · Denis Lucius Brown · October 2, 2026
  2. Act 2 collectible locations with gameplay screenshotsThe Nerd Stash · Julio La Pine · October 1, 2026
  3. Act 2 collectibles, Hard Cases and secondary objectives with gameplay screenshotsGamer Social Club · Adam “Addy” Stewart · October 1, 2026