What changed?

Gnasher changes in E-Day[1][2]
FeatureChangeIn a fight
CapacitySix shells, down from eight in the developer’s comparison.Keep track of shots before committing to another close-range exchange.
ReloadEach shell is loaded individually with Active Reload.Top up a little or continue loading until full.
CustomizationPvE mods include a bayonet option.You can change how the shotgun works in Horde; Versus keeps mods disabled.

Reload one or two shells, then fight

You do not have to wait for all six shells to return before shooting again. The Coalition specifically describes reloading one or two rounds and jumping back into the fight. A short opening can therefore restore your next shot, while a longer pause lets you refill the weapon.[2]

This gives you a practical choice: continue the reload while safe, or interrupt it when an enemy closes in. Check both the shell count and the reload bar. E-Day places the Active Reload indicator below the reticle by default; the settings also offer its classic upper-right position.[2]

Customizing the shotgun

The weapon screen above shows the Gnasher’s mod interface and a Perfect Reload Mod selection. Weapon mods can go beyond a small stat change: the developer’s examples include attaching a bayonet to the Gnasher.[1]

Where your Gnasher upgrades work[1][2]
ModeCustomization
CampaignPvE weapon mods are part of the campaign’s arsenal.
Horde SiegeUnlock mods with class progress, then buy them using Weapon Parts.
VersusNo weapon mods; cosmetic skins do not grant a functional upgrade.

Close-range fights and mode differences

Launch aiming and tuning, September 30[3]
ActionLaunch behavior
Aim down sightsShots originate from the camera; damage at range was increased for launch.
HipfireA hybrid checks camera and muzzle shots to choose the shot that better matches the intended hit.

The Gnasher is built for close-range exchanges. Its six-shot capacity and partial reloads make ammunition management especially important when several enemies push at once. Practicing a short reload is as useful as practicing a full refill.[2]

In Versus, COG and Locust players receive equal starting equipment. In Horde, class bonuses, weapon mods and mission difficulty change the combat conditions. Build a PvE shotgun around your class and preferred range; use the unmodified weapon when learning competitive exchanges.[1]

Sources & further reading

  1. E-Day Multiplayer Deep DiveThe Coalition · July 30, 2026
  2. E-Day Gameplay UpdatesThe Coalition · July 31, 2026
  3. Emergence Begins — Tomorrow: launch weapon tuning and enemy fixesThe Coalition · September 30, 2026