Season 1: what happens when
- OCT 1
Early access begins
Season 1 starts alongside early access. These first weekly challenges continue into the general launch week.
- OCT 6
General launch
The same first weekly challenges remain available; this is not a second refresh.
- OCT 13
Ranked and weekly refresh
Ranked arrives two weeks after early access. The weekly challenge cycle refreshes here.
- DEC 1
Season 1 ends
Complete the season's limited-time objectives before the next season begins.
Halloween, the 20th Anniversary and Thanksgibbing each have a planned two-week event during Emergence. The September 30 briefing does not give every event's precise start date.[2]
Player Level, Re-Up and class levels
| Track | What advances | What it unlocks |
|---|---|---|
| Player Level | Multiplayer XP and weekly challenges; up to level 100. | Milestone rewards and Coins every ten levels. |
| Re-Up | At level 100, reset Player Level to 1; four Re-Ups available. | An exclusive reward each time, with wings at level 100 on the final Re-Up. |
| Horde class | Class XP; 30 levels per class at launch. | Loadout equipment, mods, and health/damage milestones. |
The first journey to level 100 plus four Re-Ups adds up to 500 levels of player progression. Class levels are separate, so improving a Horde role and increasing your account’s Player Level are different goals.[1]
- First run1 / 100
- Re-Up 10 / 100
- Re-Up 20 / 100
- Re-Up 30 / 100
- Re-Up 40 / 100
0 × 100 + 1 = 1
Counts the level positions across all 5 runs, including their starting Level 1.
Coins, Iron and Weapon Parts
| Currency | Earn or obtain it | Spend it on |
|---|---|---|
| Coins | Multiplayer matches, ten-level milestones and Medals. | Individual cosmetic items in the Barracks. |
| Iron | Optional real-money purchase. | Barracks cosmetics and discounted Shop offers. |
| Weapon Parts | Horde class progress and successful mission extractions. | Weapon Mods unlocked on class tracks. |
Match-earned Coins have a weekly cap. Coins from Medals and Player Level milestones do not count toward that cap. If your match rewards have reached the limit, those other progression routes still award Coins.[1]
Challenges and Medals
| Activity | Structure | Rewards / timing |
|---|---|---|
| Weekly challenges | 12 per week: 6 Horde and 6 Versus. | Player XP; expire at the end of the week. |
| Seasonal challenges | 20 across Horde and Versus. | Cosmetics, including base characters; expire at season end. |
| Event challenges | 5 themed tasks per event. | Event cosmetics during the limited-time event. |
| Foundations | Tutorial tasks. | Mainly base characters; no expiry. |
| Medals | 80+ series progressing through Bronze, Silver, Gold, Onyx and Diamond. | Coins and cosmetics; Diamond awards an exclusive title. |
Equip up to three earned Medals on your player Emblem. Achievements also award Player Titles, and some unlock characters or other cosmetics. Mastery achievements award Legendary character skins; the Dead Serious skin specifically debuts in Season 2.[1][2]
Pick a target from the weekly Horde and Versus checklists, or track the separate Foundation rewards. Confirm each completion in the game before saving it here.
Track the reported Kalona Survivor and Re-up Medal milestones, or compare its General Ribbon examples for your next multiplayer session.
Unlocking skins without a battle pass
Nearly all cosmetics can be earned through play. Challenge and achievement rewards must be earned through their task while it is active. Missed seasonal or event rewards enter the Barracks after a cooldown, where Coins or Iron can unlock them.[1]
Premium Edition content stays tied to its entitlement. The launch briefing updates the earlier exception list: charity and promotional cosmetics will reach the Barracks after their exclusivity period. Weapon skins unlock as a full set for customizable weapons. Player Titles are earned rather than purchased.[1][2]
The Shop updates on Tuesdays with Iron offers and a free featured item. Check its tile before spending currency. Featured items remain individually available in the Barracks after a bundle rotates out, and owning part of a bundle reduces its price. At least five multiplayer seasons are planned.[1][2]
For named rewards and their requirements, open Skins & Cosmetic Unlocks or browse the Character & Weapon Skin Catalog. For completion counters and Mastery objectives, use Achievements & Completion.
What carries over from the beta?
Earned August beta challenge rewards carry into launch. Player Level, class levels and other beta progression reset. The test’s cosmetics included Blast Damage Mags for reaching Player Level 20 and a weapon skin reward for eight Infantry-or-higher extractions.[3]
