Player Level, Re-Up and class levels

Three progression tracks[1]
TrackWhat advancesWhat it unlocks
Player LevelMultiplayer XP and weekly challenges; up to level 100.Milestone rewards and Coins every ten levels.
Re-UpAt level 100, reset Player Level to 1; four Re-Ups available.An exclusive reward each time, with wings at level 100 on the final Re-Up.
Horde classClass XP; 30 levels per class at launch.Loadout equipment, mods, and health/damage milestones.

The first journey to level 100 plus four Re-Ups adds up to 500 levels of player progression. Class levels are separate, so improving a Horde role and increasing your account’s Player Level are different goals.[1]

Coins, Iron and Weapon Parts

Spend the right currency[1]
CurrencyEarn or obtain itSpend it on
CoinsMultiplayer matches, ten-level milestones and Medals.Individual cosmetic items in the Barracks.
IronOptional real-money purchase.Barracks cosmetics and discounted Shop offers.
Weapon PartsHorde class progress and successful mission extractions.Weapon Mods unlocked on class tracks.

Match-earned Coins have a weekly cap. Coins from Medals and Player Level milestones do not count toward that cap. If your match rewards have reached the limit, those other progression routes still award Coins.[1]

Challenges and Medals

Which tasks expire?[1]
ActivityStructureRewards / timing
Weekly challenges12 per week: 6 Horde and 6 Versus.Player XP; expire at the end of the week.
Seasonal challenges20 across Horde and Versus.Cosmetics, including base characters; expire at season end.
Event challenges5 themed tasks per event.Event cosmetics during the limited-time event.
FoundationsTutorial tasks.Mainly base characters; no expiry.
Medals80+ series progressing through Bronze, Silver, Gold, Onyx and Diamond.Coins and cosmetics; Diamond awards an exclusive title.

Equip up to three earned Medals on your player Emblem. Achievements also award Player Titles, and some unlock characters or other cosmetics. Four Mastery achievements award Legendary character skins, including the challenge named Dead Serious.[1]

Unlocking skins without a battle pass

Nearly all cosmetics can be earned through play. Challenge and achievement rewards must be earned through their task while it is active. Missed seasonal or event rewards enter the Barracks after a cooldown, where Coins or Iron can unlock them.[1]

The paid-only exceptions are Premium Edition content, charity offers and selected partnership items. Weapon skins unlock as a full set for customizable weapons, so you do not need to buy the same finish gun by gun. Player Titles are earned rather than purchased.[1]

The Shop rotates discounted Iron offers weekly. Featured items remain individually available in the Barracks after their bundle rotates out, and owning part of a bundle reduces its price. Five multiplayer seasons are planned, beginning with Emergence.[1]

What carries over from the beta?

August 2026 beta

Earned August beta challenge rewards carry into launch. Player Level, class levels and other beta progression reset. The test’s cosmetics included Blast Damage Mags for reaching Player Level 20 and a weapon skin reward for eight Infantry-or-higher extractions.[2]

Sources & further reading

  1. E-Day Multiplayer Deep DiveThe Coalition · July 30, 2026
  2. E-Day Open Beta: access, FAQ & August 12 updateThe Coalition · August 12, 2026